draggy v1.6.6
Draggy
<a href="/license"><img src="https://img.shields.io/npm/l/draggy.svg"/></a>
<img src="https://david-dm.org/dfcreative/draggy.svg"/>
Draggable behaviour for elements. Demo.
var Draggable = require('draggy');
//make an element draggable
var el = document.querySelector('.my-element');
var draggy = new Draggable(el, {
release: true,
sniper: false,
axis: 'x'
});
//bind event handler
draggy.on('drag', function () {
});
Options
Parameter | Default | Description |
---|---|---|
axis | null | Restrict movement by axis: 'x' , 'y' or null . |
pin | [0,0, selfWidth, selfHeight] | An area within draggable element which is surely resides within movement limits. Useful if you need draggable element to be restricted not by it’s own shape, but by some inner shape. |
precision | 1 | Round position to that extent, in pixels. |
css3 | true | Use position or translate3d to place element. The first is more precise and reliable, the second is faster. |
release | false | Continue movement when user releases drag. |
repeat | false | Cycle movement by one of axis: 'x' , 'y' or 'both' . |
sniper | true | Slow down movement by pressing Ctrl/Cmd. |
threshold | 0 | A movement threshold required to start drag - whether array, number or function. |
within | document | Restrict movement within the container. Pass 'parent' to take parent node. |
handle | self.element | Use the passed element or selector as a handle for drag. Clicking not on the handle will be ignored. Passing null will ignore handle. |
cancel | undefined | Ignore dragging started on the elements matching the selector. |
droppable | undefined | Selector, element or list of elements to detect droppable areas. For each drop element will be invoked drop, dragoverand dragout` events. |
Events
Name | Description |
---|---|
dragstart | Drag started. Called both on element/controller. |
threshold | Entered threshold mode. Called on controller. |
drag | Drag iteration. Called both on element/controller. |
track | Track movement. Called on controller. |
release | User released drag. Called on controller. |
dragend | Drag has completely finished. Called both on element/controller. |
dragover | Called on self and on drop target. |
dragout | Called on self and on drop target. |
drop | Called on self and on drop target. |
API
Name | Description |
---|---|
Draggy.cache | WeakMap containing draggy instances for elements. Draggy.cache.get(element) - return draggy instance for the element. |
Draggy.prototype.move(x, y) | Move to a new position, taking into account axis and limits. You can redefine this method to implement custom kinds of movement restrictions, like circular movement. But who dares? |
Draggy.prototype.state | Current drag state: 'idle' , 'threshold' , 'drag' , 'release' . |
Draggy.prototype.update(event?) | Update movement limits. event is optional. |
What draggy is not
- It doesn’t do ghost move, as it is not draggable behaviour and can be implemented externally.
- It doesn’t do mouse hiding on drag, as it is implementable externally via callbacks.
- It doesn’t init itself automatically on elements as it is due to user to decide when to create/init draggable elements.
- It doesn’t polyfill native draggable, as it targets to complete simple task of visual placement of element.
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