1.0.3 • Published 5 years ago

steam-web-async v1.0.3

Weekly downloads
2
License
MIT
Repository
github
Last release
5 years ago

Steam Web API for NodeJS (Async / await)

Full Documentation on GH Pages

A node.js wrapper for Valve's Steam Web API. Also supports the methods provided for TF2/TF2Beta/Portal.

Use of the API requires an API key, obtainable here.

This implementation is not supported, endorsed, or created by Valve - I'm just a fan. This is just a wrapper - all of Valve's terms and conditions for using their API still apply, see the Steam community developer page for additional information.

Installation

$ npm install steam-web-async

Basic idea and usage

const SteamWebAsync = require('steam-web-async');



var apiSWA = new SteamWebAsync({
    apiKey: 'your_key',
    format: 'json' //optional ['json', 'xml', 'vdf']
});


//examples of Async code
(async () => {
    
    var news = await apiSWA.getNewsForApp({appid: 440,count: 3, maxlength: 100})
    console.log(news);

    var acc = await apiSWA.resolveVanityURL({ vanityurl: 'Gabe'}); 
    console.log( acc.response);

})();

Methods

All methods accept a single options object. The key names match the query string parameters specified in the valve documentation. See usage and the valve documentation for any additional params.

All methods can be passed a .apiVersion property that overrides the default api version in the url. Some methods (such as getSchema) will support different games on different versions (TF2 is only supported on v0001, CSGO is only supported on v0002). You can use this property to change the version for the api request if you are not getting back the expected response.

If using JSON for results (default), the result will automatically be parsed into a json object. Any other formats will return the raw data (xml or vdf).

getNewsForApp

getGlobalAchievementPercentagesForApp

getPlayerSummaries

getFriendList

getSchema

getPlayerItems

getAssetPrices

getAssetClassInfo

getPlayerAchievements

getRecentlyPlayedGames

getUserStatsForGame

getOwnedGames

getGlobalStatsForGame

isPlayingSharedGame

getSchemaForGame

getPlayerBans

getAppList

getServersAtAddress

upToDateCheck

getUserGroupList

resolveVanityURL

getNumberOfCurrentPlayers

getSteamLevel

getBadges

getCommunityBadgeProgress

getServerInfo

getSupportedAPIList

getSchemaURL

getStoreMetadata

getStoreStatus

Usage

var steamAsync = require('steam-web-async');

var s = new steamAsync({
  apiKey: 'XXXXXXXXXXXXXXXX',
  format: 'json' //optional ['json', 'xml', 'vdf']
});

s.getNewsForApp({
  appid: 440,
  count: 3,
  maxlength: 300
})
s.getGlobalAchievementPercentagesForApp({
  gameid: 440
});
s.getPlayerSummaries({
  steamids: ['76561198037414410', '76561197960435530']
})
s.getFriendList({
  steamid: '76561197960435530',
  relationship: 'all', //'all' or 'friend'
  },
})
s.getSchema({
  gameid: 440
})
s.getPlayerItems({
  gameid: 440,
  steamid: '76561197960435530'
})
s.getAssetPrices({
  appid: 440,  //can also use gameid instead for convenience
  }
})
s.getPlayerAchievements({
  gameid: 440,
  steamid: '76561197960435530',
  l: 'en',
  }
})
s.getRecentlyPlayedGames({
  steamid: '76561197960435530',
  callback: function(err,data) {
    console.log(data)
  }
})
s.getOwnedGames({
  steamid: '76561197960435530',
  callback: function(err,data) {
    console.log(data)
  }
})
s.getUserStatsForGame({
  steamid: '76561197963506690',
  appid: 730,
  }
})
s.getGlobalStatsForGame({
  appid: 17740,
  name: ['global.map.emp_isle'], // can also pass a single string
  count: 1, // or you can let the module work it out for you
  }
})
s.isPlayingSharedGame({
  steamid: '76561198120639625',
  appid_playing: 730,
  }
})
s.getSchemaForGame({
  appid: 730,
  }
})
s.getPlayerBans({
  steamids: ['76561198120639625'], // can also pass a single string
  }
})
s.getAppList(
})
s.getServersAtAddress({
  addr: '193.192.58.116'
})    
s.upToDateCheck({
  version: 100,
  appid: 440
})  
s.getUserGroupList({
  steamid: '76561197960435530'
})    
s.resolveVanityURL({
  vanityurl: 'vincegogh'
})  
s.getNumberOfCurrentPlayers({
  appid: 440
})
s.getSteamLevel({
  steamid: '76561197960435530'
})    
s.getBadges({
  steamid: '76561197960435530'
})
s.getCommunityBadgeProgress({
  steamid: '76561197960435530',
  badgeid: 2
})  
s.getServerInfo(
})    
s.getSupportedAPIList(
})
s.getSchemaURL({
  appid: 440
})    
s.getStoreMetadata({
  appid: 440
})
s.getStoreStatus({
  appid: 440
})

There are two ways to use getAssetClassInfo. By default, the Steam API wants a query string formatted as: ?classid0=1234&classid1=5678&class_count=2

As such, you can either manually generate the keys and call the method like this:

s.getAssetClassInfo({
  appid: 440, //can also use gameid instead for convenience
  classid0: '16891096',
  classid1: 151,
  class_count: 2
})

OR, we have provided a convenience property so you can just pass an array of ids (when using the convenience property, you don't need to pass class_count either)

s.getAssetClassInfo({
  appid: 440, //can also use gameid instead for convenience
  classIds: ['16891096',151]
})

Changes

1.0.0

  • Added async / await support
  • Added error handler (console output)
1.0.3

5 years ago

1.0.2

5 years ago

1.0.1

5 years ago

1.0.0

5 years ago