woverlay v0.0.40
woverlay
Status
This module is a work in progress as the version number indicates. I'm currently using it as the basis for a couple projects, but as of 0.0.x haven't even tested beyond a local network. Once the module is stabilized I'll document the api.
What is it?
The w in "woverlay" is for WebRTC; woverlay is a peer 2 peer overlay network built on WebRTC. Depending on your disposition you can read it as a Keanu Reeves "woah" or a more shakespearean "woe". The network is similar a variant of a "Chord" network.
The architecture uses a central websocket server for bootstrapping into the network. Once a peer is bootstrapped it uses WebRTC for building the rest of the network and signaling, so the load on the server should be minimal.
- No effort to support browsers that don't have WebRTC, so most ES6 features can be used without transpiling (browserify, but no need to babelify).
- Requires bootstrapping peers to connect in both directions with only STUN servers, asymmetric NATs and tight firewalls won't be able to join the network.
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