@engaging-computing/aframe-physics-system
Physics system for A-Frame VR, built on Cannon.js
Physics system for A-Frame VR, built on Cannon.js
A-Frame component for rendering in 3DoF when in VR
A-Frame component for rendering Effekseer effects
A-Frame component that adds additional stats to the built-in stats component
Improves fog in VR by computing depth in world space
A-Frame component for giving objects a highlight when occluded
A-Frame component for adding HUD elements on top of the rest in both desktop and VR
A-Frame component for high-quality mirrors
A-Frame component for fading the screen, for both desktop and VR
A-Frame primitive for efficiently rendering a sky in the background
A-Frame Component that allows entities to follow predefined paths