tombola
methods for chance and randomisation.
methods for chance and randomisation.
A simplified way to generate mock data, builds using a simple schema and with the FakerJs
A dice rolling engine.
Generate a random geohash.
Generate a random geojson.
Generate a random full name.
Return a random protocol.
Return an array of dice values.
Return a random semver.
return random things from constructor
Return a random hex hash.
A simple js-class to put an array into an urn and draw random items from it - with or without replacement.
a chance game
Architect.js plugin to expose the chance library.
A Tern plugin adding support for chance.
Give you a result from random calculation by decimal scoring
A very tiny dice util. You can roll a dice with any amount of sides.
Create an instance of Chance with a truly random seed.
Given an object, pick some random key-values and return it in a new object.
Generate a random altitude, in meters.