@noflame/excalibur
Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.
Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.
excalibur-pathfinding provides ability to use A* and Dijkstra's Algorithm for pathfinding and with Excalibur.js
excalibur-tiled provides Tiled map editor integration with Excalibur.js
excalibur-pathfinding provides ability to use A* and Dijkstra's Algorithm for pathfinding and with Excalibur.js
excalibur-tiled provides Tiled map editor integration with Excalibur.js
excalibur-jsfxr provides sound effect generation utilizing a wrapper around jsfxr
Expreact is a complete solution for react project. Based on react mui, this framework provides one of the best developer experiences. Helps new developers to easily integrate themselves onto the project with minimal efforts.
TODO: Give a short introduction of your project. Let this section explain the objectives or the motivation behind this project.
Generic: Google Maps adapter for Spool-generics
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Declarative format parser for declarative template engines
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Game engine for Conway's Game of Life with customizable cellular automaton rules.
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[Read our getting started guide here](https://opus-ui.com/docs?articleId=1-1-introduction)
RxJS based Tween engine for easy animations