@solid-primitives/map
The Map & WeakMap data structures as a reactive signals.
The Map & WeakMap data structures as a reactive signals.
A reactive primitive for marking matching parts of a string.
Primitives for creating a reactive masonry layout.
Primitives for media query and device features
Collection of custom memo primitives. They extend Solid's createMemo functionality while keeping the usage similar.
A collection of Solid Primitives, that capture current mouse cursor position, and help to deal with common related usecases.
A primitive for creating a mutable store, an alternative to Solid's createStore.
Primitive providing the ability to watch for changes made to the DOM tree.
Primitive to manage events in a reactive way.
Primitive that wraps fetch requests
A primitive for convenient file system access.
SolidJS Primitive to simplify the creation of global stores and the ability to access and mutate them.
Primitive that wraps the fullscreen API.
Primitives for reading and writing to clipboard.
Composable reactive helpers built around watching computation changes.
A navigator.onLine signal.
Primitives simplifying or extending the SolidJS Context API
Primitive to track page visibility
A primitive that creates all the reactive data to manage your pagination.
Primitive that wraps permission queries