@civ-clone/library-unit
A library containing any useful `Unit`-related value objects (`Unit`s, `Action`s, types, etc).
A library containing any useful `Unit`-related value objects (`Unit`s, `Action`s, types, etc).
A library of `Wonder`-related objects.
A collection of `World`-related objects including `Terrain`s, `TerrainFeature`s, `Yield`s, etc.
The core models relating to building and launching a `Spaceship`, including `Part`s (of which the `Spaceship` is constructed) and the associated `Rule`s.
A framework for building modular AI. The idea being that `Strategy`s can handle one of many `PlayerAction`s and it should be easy enough to register new `Strategy`s to handle newly added `PlayerAction`s or specific custom `Unit`s and their actions (`Carav
A simple[1] AI[2] client, that makes use of `Strategy`s and `Routine`s to be an extensible opponent client.
This is a template repo.
This is a template repo.
`Fuel` provider.
`Habitation` provider.
`LifeSupport` provider.
`Power` provider.
`Propulsion` provider.
`Structural` provider.
`Energy` `Yield` for `Spaceship` `Part`s.
`LifeSupport` `Yield` for `Spaceship` `Part`s.
`Mass` `Yield` for `Spaceship` `Part`s.
`Population` `Yield` for `Spaceship` `Part`s.
Routines for creating and actioning `Settlers` to build new cities.
This is a template repo.