@joyu/geckosio-server
Real-time client/server communication over UDP using WebRTC and Node.js
Real-time client/server communication over UDP using WebRTC and Node.js
kaboom.js is a JavaScript library that helps you make games fast and fun!
Graphics rendering simplified for html canvas
Maxel Engine
Input handling for games and interactive apps
gamebundler compile time utilities.
Minimal runtime required for gamebundler
Spritesheet generation for gamebundler
Utilities for playing audio.
Entity system for game development.
A little toolbox of classes for some game development
create your own game-engine with just javascript or lua.
A Lua-based command-line interface for managing GLY game engine projects.
Game Engine written in 100% lua that runs in a vacuum.
Game Engine written in 100% lua that runs in a vacuum.
Game Engine written in 100% lua that runs in a vacuum.
Game Engine written in 100% lua that runs in a vacuum.
Convert your love2d games to tic80 cartridges!
Create your own engine for your games in lua and export it as a tic80 cartridge!
Gamerig's core game engine