complex-engine-entity
entity for complex-engine
entity for complex-engine
A Kingdom in your Command Line
A network layer for HTML5 games
Excalibur.js is a simple JavaScript game engine with TypeScript bindings for making 2D games in HTML5 Canvas. Our mission is to make web game development as simple as possible.
promise get all files
nodejs game server framework
loader
nodejs session
updater
The controller/gamepad version of keyhawk, manage your game's keybinds for users using a controller.
An incremental game for your terminal.
A simple HTML5 animation lib for browserify
Game engine for Dealer's Choice.
The simplest client-only implementation of a dead reckoning algorithm that synchronizes your real-time game client's world state to the server to hide latency.
"Browser based game"
"Browser based game"
An animation and game loop manager.
API to connect to the Mturk-service offered by the ETH Decision Science Laboratory (DeSciL)
A Battleship CLI game with customizations
[](https://www.npmjs.com/package/bastion-siege-logic) [](https://www.npmjs.com/package/bastion-siege-logic) [![Build Status](