fragment-shader
This project owns three core features, each simplifying working with fragment shaders in the browser.
This project owns three core features, each simplifying working with fragment shaders in the browser.
Renderers on modern browser
A GPU-accelerated computing library for physics simulations and other mathematical calculations
`simple fragment shader / feedback effect declarative webgl helper`
A Shadertoy renderer using WebGPU
A custom element for wrapping the hydra-synth engine
WebGL libary
A plugin for esbuild to preprocess GLSL #include pragmas
A GLSL plugin for esbuild.
An esbuild plugin to transform inline GLSL strings with glslify
Shader library for PEX.
An octasphere geometry for 3D rendering, including normals, UVs and cell indices (faces).
texture utils for kami
A GLSL shader that emulates the hardware of an old game console
an indexed quad mesh with normals and UVs
Prettier (https://prettier.io) plugin for GLSL (OpenGL Shading Language).
a sphere mesh with normals, texture coordinates and indices
. 自定义改造 regl 使之兼容小程序环境 - 处理兼容动态函数 - l7eval5 Function.apply - 数据纹理参数取值为空 - gl.getParamter(...) - 兼容事件注册 context_lost、restore - canvas.addEventListener - 增加对 webgl 扩展验证的支持 - gl.getExtension(...) - 增加对小程序环境 imageData、canvas 的判断 - isPixelData、isAliMiniCanvas
Leverage the power of shaders for scientific visualisation in Jupyter