node-red-contrib-ray-serve
Deploy Ray Serve applications from Node-RED
Deploy Ray Serve applications from Node-RED
NeuroAI SDK - Early Access Version
**GPU accelerated image resizer**
🔥 Set countless GPUs on fire in less than 10 seconds with managed SD dependencies 🔥
A declarative particle system for React Three Fiber. It uses an FBO Simulation to provide incremental updates to particles, allowing for an intuitive API with use of forces. **Note**: This package is experimental and may introduce breaking changes in futu
A HLSL shader library which includes algorithms for math, graphics and physics.
A HLSL shader library which includes algorithms for math, graphics and physics.
Simple system and OS information library
A GPU-accelerated Canvas Graphics API for Node
Transpile GLSL to JS
Transpile GLSL to JS
一个用于 GPU 压缩纹理降级的 GLTF 扩展
render glsl shaders to the terminal(!) or to a JPG, GIF, PNG, or PPM file
A GPU-accelerated computing library for physics simulations and other mathematical calculations
Wrapper for gpujs (with a stable slightly edited gpu.js source file) with a bunch of premade functions for use or demonstration. The main show here is bulk GPU FFTs which run REALLY fast.
Utilities for creating APIs
A tiny zero-dependency browser package that extracts dominant color or color palette from an image using WebGPU API with various algorithms
A fast and efficient WebGPU powered implementation of matrix multiplication
Simple way to run WebGPU shaders on HTML Canvas