jp.keijiro.klak.timeline.procedural-motion
Custom timeline track that controls object transforms with simple procedural motions.
Custom timeline track that controls object transforms with simple procedural motions.
Lightweight implementation of OSC server/client
An yet another low-poly man model made for graphic testing
DeckLink video capture/playback plugin for Unity
S-Log3 tone curve as a post-processing effect
Procedural color generator based on simple cosine formulas
Biplanar mapping shader for Shader Graph
Point cloud importer & renderer
FFmpeg extension for Unity Recorder.
Sponza modeled by Marko Dabrovic, with UVs and crack errors fixed by Kenzie Lamar at Vicarious Visions. Bump maps painted by Morgan McGuire.
Low-latency audio signal processing plugin for Unity
NewTek NDI® plugin for Unity
Extra utilities for Visual Effect Graph
A rigged low-poly human model.
Old-school frame feedback effect for HDRP
Extensions for Unity standard gradient class
VFX extensions for LASP
Humanoid animations from the Carnegie Mellon University Motion Capture Database.
Danish statue models scanned by Geoffrey Marchal
Custom UI controls for VJing