npc-stats
Library of classes to model videogame stats for NPCs
Library of classes to model videogame stats for NPCs
An input system for Wonderland Engine that manages a wide range of input devices through a dedicated event-based system complemented by polling capabilities
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Rust built Node compatible udp parser for Codemaster's Formula 1 games
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Framework for multi-agent interactive fiction videogame.
Tired of losing at Cookie Clicker*? Want to have infinite everything? Drag this into your bookmarks bar!
The F1 series of games support the outputting of key game data via a UDP data stream. This data can be interpreted by external apps or connected peripherals for a range of different uses, including providing additional telemetry information, customised HU
A tiny, Component-based kernel of a game engine.