noise-map
A procedural 2D map generator based on Perlin / simplex noise
A procedural 2D map generator based on Perlin / simplex noise
Generates dungeon-like 2d maps of connected spaces using either random walk or procedural generation from a seed.
Will generate a map with biomes based on a Whittaker diagram found [here](http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/#biomes).
A simple dungeon generator for roguelike games.