crash-colliders2
Crash performs optimized 2D collisions, powered by RBush and SAT.js, written in javascript.
Crash performs optimized 2D collisions, powered by RBush and SAT.js, written in javascript.
circle collision detection for D3
Using cuid to generate collision-resistant ids in your schema
Integrates Planck-js physics with Phaser3.
a simple quadtree library for JavaScript
Lightweight collision free small ids
A simple, efficient Quadtree system.
Leaflet plugin for uncluttering L.Markers using basic collision detection.
A TypeScript library for 2D hitbox with collision checks.
A Terrible Arcade Physics Subsystem
A fast, free and fun HTML5 Game Framework built on ES6.
A package for 2D and 3D vector math.
A snow generator
A snow generator
Representations of various 2D collision bodies (lines, segments, axis, AABB, circle, polygon)
generate paths between points on a runescape classic map
The library that lets you make shapes. Part of the Spud Game Engine.
An experimental physics engine for JavaScript written in ES6.
Implementation of GJK (Gilbert-Johnson-Keerthi) algorithm for calculation distance between convex polygons and intersection detection
A small rendering tool