biggyparticules
A simple boilerplate to start projects with Three.js using webpack.
A simple boilerplate to start projects with Three.js using webpack.
an indexed quad mesh with normals and UVs
A small, fast, typescript DICOM renderer
ESBuild plugin for Lygia shader library
A plugin for esbuild to preprocess GLSL #include pragmas
A GLSL plugin for esbuild.
An esbuild plugin to transform inline GLSL strings with glslify
an indexed quad mesh with normals and UVs
Extract shader uniforms as JS object and TS types from a GLSL shader code.
Easily render a GLSL fragment shader on an HTML canvas
This project owns three core features, each simplifying working with fragment shaders in the browser.
WebGL-based image processing library.
Interface for shader-art plugins
Pointer interactions for shader-art
A GLSL ES 1.0 and 3.0 parser and preprocessor that can preserve whitespace and comments
A versatile WebGL renderer designed with multipass support in mind.
Zero dependency shader component
transform streamed glsl tokens into an ast