angular-three-rapier
Physics Rapier for Angular Three
Physics Rapier for Angular Three
SolidJS animation primitives using signals, useful for procedural and highly reactive animations
A cross-platform game engine written in Typescript.
A lightweight 3D physics engine written in JavaScript. With CCD
A lightweight 3D physics engine written in JavaScript.
A lightweight 3D physics engine written in JavaScript with control system tools
This is a debugger for use with cannon-es and BabylonJS
A lightweight 3D physics engine written in JavaScript.
A lightweight 3D physics engine written in TypeScript inspired from cannon.js
Calculate the real-time positions of the sun, all planets and every star/deep-sky object at the sky completely client-side
Celsius-Fahrenheit-Kelvin conversion calculator. Accept input in '#C' (or '#c') or '#F' (or '#f') or '#K' (or '#k') format.
A highly customizable collision sound generator based on CG material parameters
A simple, lightweight physics engine ported from CoffeeScript to TypeScript
Real-time liquid simulation plugin (GPU), powered by AI. New game mechanics & gameplay, graphics refining, game performance improvement. Ease of use.
Open Source Kinematic Character Controller project.
Open Source Kinematic Character Controller Cinemachine extensions.
Open Source Kinematic Character Controller for NetCode.
A more realistic physics simulation engine
Një plugin që aplikon efektin e fizikës prej matterjs tek elementët në HTML
Handy utility classes and methods