matter-js-dx
a 2D rigid body physics engine for the web
a 2D rigid body physics engine for the web
JS/TS package for managing units of measurement. Convert, add, subtract, multiply, divide, and compare units of measurement.
A JavaScript Fluid Simulation using the Material Point Method (MPM)
Deterministic fixed timestep simulation updates with state interpolation
Simple Collision Detection implementation for JavaScript
Components and hooks to use the Rapier physics engine in Threlte
A lightweight 3D physics engine written in JavaScript.
An API to use cannon-es in a web worker
physics based hooks for react-three-fiber
n-dimensional boids simulation with modular behavior system
a 2D rigid body physics engine for the web
Everything you need to create any-complexity 3D apps with Three.js. A powerful component-oriented lib, enabling an elegant lifecycle management system and basic initializations. Based on extending Three.js objects with reusable features within seamless co
a webxr library for effortlessly infusing realistic physics into your projects
## Installation
Direct port of the Bullet physics engine to JavaScript using Emscripten
Physics Cannon for Angular Three
A JavaScript 2D physics engine.
Physics system for A-Frame VR, built on Cannon.js
Add physics objects for reported XR room layout
A JavaScript library for building and simulating interactive contraptions within a physics-based environment.