phaser-shape-recognition
Phaser 3 class for recognition of shapes.
Phaser 3 class for recognition of shapes.
Colors Arcade Physics bodies by collision state
Shows Phaser 3 Scale Manager state
forcelandscape in phaser3
Phaser3 for Expo
A flexLayout plugin for Phaser 3
This is a Phaser 3 project template that uses the Solidjs framework and Vite for bundling. It includes a bridge for Solid to Phaser game communication, hot-reloading for quick development workflow and scripts to generate production-ready builds.
A Phaser 3 Project Template with Typescript and Webpack support
A phaser runtime tilemap replacement
Addons for phaser arcade physics
A 9-slice implementation for Phaser 3
A Phaser 3 TypeScript project template that demonstrates React communication and uses Vite for bundling.
A phaser3 pathfinding algorithm using heap data structure
Easily use the Rapier physics library with Phaser 3
CLI tools for developing Phaser game
Set of tools and utils built on top of PhaserJS
Debugger for PhaserJS games
Create games with a linearly transformed projection
Typescript definitions for phaser3-ninepatch-plugin
Feature-packed axonometric plugin for Phaser 3 which stays true to the Phaser API. (forked and updated to support Phaser 3.7 credit to LordEwans for 3.5 updates)