@footgun/collide-and-slide-2d
slide an ellipse/sphere along a series of line segments in 2d
slide an ellipse/sphere along a series of line segments in 2d
A collection of collision detection and response functions for 2D
2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
3d物理引擎
将物理引擎cannon使用到feng3d的插件。
Fast physics hooks for use in react-three-fiber. Powered by web-workers and wasm.
3-dimensional physics engine in Rust - official JS bindings. Compatibility package with inlined webassembly as base64.
An implementation of the btIDebugDraw interface in Ammo.js, for debug rendering of Ammo shapes.
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications
Basic 2D motion physics - vectors, forces, springs, oscillations, steering behaviours, kinematics
Particle system for JavaScript
The JavaScript motion engine. Create animations and interactions with tweens, physics and input tracking.
Nape Physics Engine compiled to JavaScript
Physics system for A-Frame VR, built on Cannon.js
GLSL Verlet integration in 1-4 dimensions.
A simple, efficient Quadtree system
A npm react module for making react elements swipeable like in the dating app tinder.
Phaser CE (Community Edition) is a fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.