@solid-primitives/marker
A reactive primitive for marking matching parts of a string.
A reactive primitive for marking matching parts of a string.
Primitives for creating a reactive masonry layout.
Primitives for media query and device features
Collection of custom memo primitives. They extend Solid's createMemo functionality while keeping the usage similar.
A collection of Solid Primitives, that capture current mouse cursor position, and help to deal with common related usecases.
A primitive for creating a mutable store, an alternative to Solid's createStore.
Primitive providing the ability to watch for changes made to the DOM tree.
Primitive to track page visibility
selection primitive.
The Set & WeakSet data structures as a reactive signals.
A collection of chainable and composable reactive signal calculations, aka Signal Builders.
Primitive that creates spring physics functions.
A set of primitives for Solid Start
A primitive for creating reactive state machines.
Primitives for creating small reactive objects that doesn't change their shape over time - don't need a proxy wrapper.
Primitive that provides reactive wrappers for storage access
Primitive that gets a user media stream from microphone, camera or screen
Collection of reactive primitives focused on styles.
Primitive that creates a throttle function
Primitives to manage timeout and interval