@solid-primitives/audio
Primitives to manage audio and single sounds.
Primitives to manage audio and single sounds.
Primitives for autofocusing HTML elements
Primitives for tracking HTML element size and position on screen as it changes.
Primitives to manage Broadcast Channel API
The primitives in this package allow you to create controlls for component props.
A set of primitives for handling cookies in solid
Primitive that manages browser cookies
Primitive to create a countdown timer
Two simple primitives for setting cursor css property reactively.
Collection of reactive primitives and utility functions, providing easier ways to deal with dates in SolidJS
Reactive primitives that provide autoupdating, relative date features.
A template primitive example.
Primitive that creates a debounce function
Primitives for tracking and observing nested reactive objects in Solid.
Primitives for destructuring reactive objects – like props or stores – or signals of them into a separate accessors updated individually.
Primitive that enumerates media devices
A collection of SolidJS primitives providing various features of a pubsub/event-emitter/event-bus.
A primitive to dispatch component events.
SolidJS Primitives to manage creating event listeners.
Directives to react to gestures