@solid-primitives/pointer
A collection of primitives, giving you a nicer API to handle pointer events in a reactive context.
A collection of primitives, giving you a nicer API to handle pointer events in a reactive context.
Promised one-time watch for changes. Await a reactive condition.
Library of primitives focused around component props.
Primitive that facilitates RAF functionality
Control Flow Primitives for displaying given number or a number range of elements.
Provides a createReducer primitive for updating state in a predictable way.
Library of primitives, components and directives for SolidJS that help managing references to JSX elements.
Reactive primitives for observing resizing of HTML elements.
A template primitive example.
A collection of helpers that aim to simplify using reactive primitives outside of reactive roots, and managing disposal of reactive roots.
Primitives for creating scheduled — throttled or debounced — callbacks.
Primitive to load scripts dynamically
Reactive primitives to react to element/window scrolling.
A primitive to tokenize your solid-components to enable custom parsing.
A library of reactive promitives helping handling user's keyboard input.
Control Flow primitives and components that require specifying explicit keys to identify or rerender elements.
Package providing extra layer of lifecycle primitives for Solid.
A List component, an alternative to For and Index.
Primitive to access localStorage, sessionStorage etc.
The Map & WeakMap data structures as a reactive signals.