@latitudelabs/webgl-heatmap-ts
An optimization of @pyalot WebGL Heatmap project - https://github.com/pyalot/webgl-heatmap
An optimization of @pyalot WebGL Heatmap project - https://github.com/pyalot/webgl-heatmap
reads a directory of shaders, compiles them and outputs to another directory
Import GLSL strings with glslify - based on https://github.com/darionco/esbuild-plugin-glslify
GLSL shader library used by @renderlayer packages.
A minimal rendering library.
Import GLSL source files as strings. Pre-processed, validated and optimized with Khronos Group SPIRV-Tools. Supports glslify.
A rollup plugin for TypeGPU, transpiling JavaScript functions into WGSL at build-time.
Leverage the power of shaders for scientific visualisation in Jupyter
Nidza.js is ultimate canvas2d+3d solution. In context of 3d graphics it is used for GLSL manipulation. Objective is low CPU usage price.
Shader library for PEX.
Gradient Shaders for use with PixiJS
A typescript package that makes it easy to render WebGL shaders in the browser.
This package helps to resolve the #includes in a lygia shader, glsl or hlsl
A Three.js materials library with customizable shaders and noise functions.
Tools and IntelliSense for GLSL and WGSL.
A lightweight, dependency-free library to reduce boilerplate when writing fragment shaders.
This project demonstrates the integration of a ShaderToy shader in a React app using Three.js and Vite.
Some typed convenience functions for working directly with shaders and WebGL.
🤖 AI generated assets for react-three-fiber
Transpile GLSL to JS