@solid-primitives/state-machine
A primitive for creating reactive state machines.
A primitive for creating reactive state machines.
Primitives for creating small reactive objects that doesn't change their shape over time - don't need a proxy wrapper.
Primitive that provides reactive wrappers for storage access
Primitive that gets a user media stream from microphone, camera or screen
Collection of reactive primitives focused on styles.
Primitive that creates a throttle function
Primitives to manage timeout and interval
Reactive primitives for implementing transition effects in SolidJS
A set of primitives based on Solid signals, used to trigger computations.
Primitive that creates tween functions
Promised one-time watch for changes. Await a reactive condition.
Primitives for uploading files.
A bunch of reactive utility types and functions, for building primitives with Solid.js
A virtualized list component for performantly rendering lists with many elements
Primitive to track page visibility
Primitive to create a web socket connection
A accordion component
A alert component
An alert-dialog component
A combobox component