lume
Build next-level interactive web applications.
Build next-level interactive web applications.
A shader to display videos with transparency (alpha channel) for A-Frame.
An A-Frame WebVR component for cheaply creating thousands of boxy buildings.
Some helpful glTF components for A-Frame
A component and primitive to draw a series of lines, for A-Frame WebXR. Similar to the line primitive, but draws multiple lines.
Simple teleport navigation for non-XR devices.
A minimal button for use in VR. Triggered just by looking at it.
An A-Frame WebVR primitive that has a circle of high-resolution terrain near the origin, surrounded by a low-resolution plain that stretches to the horizon
An Engine for Web-Based Immersive UI!
A-Frame component for Simbol
Blink controls component for A-Frame.
A three.js helper library to check and run VR sessions on web with a stereo-effect-view backup
JavaScript 3D library
An API to use 360 view in VR with VueJs framework
An API to use 360 view in VR with Angular framework
React implementation of the web xr api
Dynamically translate HTML and CSS to A-Frame 3D world for virtual reality.
A simple loop driven three.js engine and asset management system
An entry point for WebXR tools.
Dualbox fork of Three.js JavaScript 3D library