cellular-automata-voxel-shader
Generate a voxel shader (for MagicaVoxel) from a custom CA rule.
Generate a voxel shader (for MagicaVoxel) from a custom CA rule.
Finite state automata for Redux.
That which transitions between states
Hashlife algorithm for Conway's Game of Life.
A generic api for creating and running state machines.
A Svelte component implementing a hierarchical state machine
A simple implementation of a dynamic finite state machine represinting an instance of a DFA (deterministic finite automata)
A quadtree-based cell map that tracks cell neighbors. For use with cellular automata.
Cellular automata runner, in arbirtrary dimensions.
Collections of cellular automata patterns
A greedy, streaming lexer written in vanilla Javascript
Finite state machine description language
Extended Hierarchical State Transducer library
Finite State Machine simulating React Suspense
A Svelte component implementing React Suspense through a hierarchical state machine
Extended Hierarchical State Transducer library
get trie position list { position: keyword[] }
machina.Fsm dressed as a fourth Backbone pillar next to Model, View and Router
Library for creation and manipulation of finite automata
A JavaScript Parser for JavaScript style comments.