cellular-dungeon
Procedural dungeon generator using a cellular automaton
Procedural dungeon generator using a cellular automaton
Zindagi is a library to program life-like cellular automata like Conway's Game of Life
binary state, one dimensional cellular automata rules
a machine learning cellular automata companion library for olivaw
Get the 8 closest neighbors of a cell in a 2d grid when flattened to a 1d array
Generate Cellular Automata based on customized rules
A generator for Ellementary Cellular Automata
A library for interacting with GSM/GPRS module. Based on sim900js.
webgl-noise ported to WGSL
Textual representation format of a Life2 board state.
Node.js implementation of the Life2 game.
Game engine for Conway's Game of Life with customizable cellular automaton rules.
👉 https://hyper.fun/c/ionicons-cellular/1.3.0
A super powerful Typescript library for cellular automation.
A JS/HTML/Canvas implementation of simple Cellular Automata.
Simulate a lossy network link, by selectively dropping packets going across this Proxy.
Lime cellular basic API
Highly customizable 1D cellular automata, shared env, multiple rules, arbitrary sized/shaped neighborhoods, short term memory, cell states etc.
Validate PAC/STAC codes, with rich metadata included
cellular-automat is a javascript library of a cellular automat like conways game of life