@civ-clone/base-government-anarchy
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This package introduces the concept of a `Player` having a `Government`. Different governments (although this concept could be expanded or broken down into civics) can affect any game concepts, from `Tile` `Yield`s through to diplomatic freedom.
This is a template repo.
A `Player`-orientated `World` that only includes `Tile`s the `Player` has seen and returns `UndiscoveredTile`s otherwise.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.