@civ-clone/base-city-improvement-temple
This is a template repo.
This is a template repo.
This package provides the core `GoodyHut` class and associated `Rule`s.
The base `Generator` class (and `GeneratorRegistry`) which provide a schema to allow world generation in any way so long as it meets the requirements set out in the interface.
This is a template repo.
This is a template repo.
`American` `Civilization` class and `Leader`s classes, and `City` names.
This is a template repo.
This is a template repo.
`Chinese` `Civilization` class and `Leader`s classes, and `City` names.
This is a template repo.
This is a template repo.
`French` `Civilization` class and `Leader`s classes, and `City` names.
`Greek` `Civilization` class and `Leader`s classes, and `City` names.
`Indian` `Civilization` class and `Leader`s classes, and `City` names.
This is a template repo.
`Roman` `Civilization` class and `Leader`s classes, and `City` names.
This is a template repo.
Methods relating to the changing size of `City`s.
Classes related to the concept of a `Player` having a treasury of a `Yield`.
Contains the core model for a `Wonder` (which extends a `CityImprovement`). `Rule`s governing `Wonder`s are game specific (national `Wonder`s in later games for example) so restrictions on how many can be built are contained in the `civ1-*` modules.