@civ-clone/core-city-happiness
Core modules relating to the `City` happiness mechanic. Not present in the later Civ games (replaced with a global happiness metric) but some of the core concepts might still be applicable.
Core modules relating to the `City` happiness mechanic. Not present in the later Civ games (replaced with a global happiness metric) but some of the core concepts might still be applicable.
The base `PathFinder` library (and `PathFinderRegistry`) which allow other packages to build intelligent path-finding mechanisms to help AI move `Unit`s between two `Tile`s.
This package contains the basics for managing the concept of a `TradeRate` like in the original Civilization.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
This is a template repo.
A `GoodyHut` that provides the `Unit`s `Player` with 50 `Gold`.