@brianchirls/game-input
A universal input manager for web games and interactive art. Built in Typescript. Loosely inspired by Unity's Input System. Needs a better name.
A universal input manager for web games and interactive art. Built in Typescript. Loosely inspired by Unity's Input System. Needs a better name.
A JavaScript library that lets you connect various gaming controllers to your browser using the Gamepad API.
An efficient, pollable interface for checking the state of keyboards, mice, and gamepads in a browser.
React Native multi-touch axis pad
Input handling for games and interactive apps
👉 https://hyper.fun/c/fa-gamepad/1.3.0
A tiny, SSR-friendly hook for listening to gamepad events.
Thin wrapper around Linux's Joystick API.
Composable Game Input.
A TypeScript library for the Gamepad API
SDL bindings for Node.js
Utility functions involving haptic feedback on gamepads for Roblox
A flexible input system for Roblox TypeScript inspired by Godot's input handling, providing action mapping, context switching, and advanced input utilities.
User input helper classes