glsl-gcd
glsl implementation of the Euclid's algorithm for the calculation of the greatest common divisor.
glsl implementation of the Euclid's algorithm for the calculation of the greatest common divisor.
glsl ggx lighting model
filter specific hue by range, and make other color to gray
GLSL Intersection Functions for Ray Tracing. Can be required from glslify.
GLSL struct for a light source
Computes the determinant of a matrix in glsl
depth of field based on vertex position
A glslify module for domain coloring in the complex plane
Intensity of an edge at a given pixel of a sampler
Computes the Frobenius norm of a matrix in glsl
Common GLSL math constants (with 11 decimals) available both as ES modules strings and as GLSL files for use with glslify.
A collection of glslify compatible distance field operations.
Process GLSL code with glslify
A plugin to write GLSL more comfortably.
Import GLSL strings with glslify
Useful GLSL functions
Private GLSL utility functions created by @ykob
glslify as a babel transform
Import GLSL source files as strings. Pre-processed, validated and optimized with Khronos Group SPIRV-Tools. Supports glslify.
modulate and demodulate an ntsc video signal in a shader