marching
Marching.js is a JavaScript library that compiles GLSL ray marchers.
Marching.js is a JavaScript library that compiles GLSL ray marchers.
BVH
standalone version of the JS raytracer built for [distracer.io](http://distracer.io), which was inspired by [jsRayTracer](https://github.com/vjeux/jsRayTracer).
Line that goes for a while in one direction and then stops
ray direction classification (Eisemann et. al)
test if a ray intersects an aabb in 2d/3d space
Weex-logger is a logging middleware that implements a console.log - like effect and facilitates display of interactive data in weex.
Weex-session is a session replacement middleware that can be used to replace local-storage, easy to use, and not to take up resources.
A Bounding Volume Hierarchy data structure, for fast ray-mesh intersection
intersect a ray with a quadtree
Ray-aware circle intersection check.
Ray-aware line segment intersection check.
Ts-http is an HTTP middleware that is encapsulated by typescript. It implements HTTP request data using GET and POST at the back end of node, unifies input parameters, and returns a Promise value, which can be invoked conveniently by async+await combinati
intersection of a ray with the earth as a wgs84 oblate sphereoid
Ray-aware rectangle intersection check.
ray aabb intersection test using the slab method
Walk along line through 2D grid.
Get the normalized ray that your mouse is projecting into your scene
Removes all spaces from a string
generate array of intersection points from array and geometry