three-mesh-bvh
A BVH implementation to speed up raycasting against three.js meshes.
A BVH implementation to speed up raycasting against three.js meshes.
whether a picking ray intersects with a plane
Event framework based on emitting rays onto the user interface
An implementation of the Watertight Ray/Triangle Intersection algorithm
Fast raycasting through voxels
test if a ray intersects an aabb in 2d/3d space
Generic GUI raycasting system
Raycasting in typescript
Simple addon for threejs which returns the element with the lowest userData.selectionIndex value in the intersections from a raycast
Raycasting engine for creating simple fps games
Get the normalized ray that your mouse is projecting into your scene
A matrix log dependency utility. Useful for converting and testing algorithm behavior of CPU code to GPU code.
High-performance 2D spatial index for rectangles (based on R*-tree with bulk loading and bulk insertion algorithms)
Raycasting plugin for Phaser 3.
Simple addon for threejs which returns the element with the lowest userData.selectionIndex value in the intersections from a raycast
Diamon refraction material
Data processing of 3D geometries
[2.3.3] Fix for GUI win desktop [2.3.0] DestrucMesh solution & loading convex objs for physics BASIC, SpriteAnimation CPU/texture solution added, Improved notify box UI. Test netPos Offset ; dispatchEvent(new CustomEvent(net-ready, {}, HOT FIX for npm [2
query databases of german(-speaking) publicly funded TV-Stations (OER) directly via raycast.
2D Ray reflection engine