three-mesh-bvh
A BVH implementation to speed up raycasting against three.js meshes.
A BVH implementation to speed up raycasting against three.js meshes.
A [Three.js](https://github.com/mrdoob/three.js/) renderer which utilizes path tracing to render a scene with true photorealism. The renderer supports global illumination, reflections, soft shadows, and realistic environment lighting.
Parses BioVision Hierarchy (BVH) files
Parses BioVision Hierarchy (BVH) files
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
Diamon refraction material
a library for searching geometries based on a given geometry as query
A WebGL2.0 renderer which utilizes path tracing to render a scene with true photorealism. The renderer supports global illumination, reflections, soft shadows, and realistic environment lighting.
A [Three.js](https://github.com/mrdoob/three.js/) renderer which utilizes path tracing to render a scene with true photorealism. The renderer supports global illumination, reflections, soft shadows, and realistic environment lighting.
bounding volume hierarchy for axis-aligned bounding boxes
Dynamic BVH implementation based on Erin Catto's paper.
This is a package to build BioVision Hierarchy.
> BVH文件的全称是“Biovision Hierarchy Animation File”,是一种三维动画文件格式。它通常用于在计算机图形学和动画领域中存储由骨骼动画组成的序列帧数据,包括人物、动物和机器人等。具体而言,BVH文件以层次结构的形式描述了人体或物体的运动轨迹,用于创建现实动态场景,比如电视、电影和游戏等。BVH文件一般由动态捕捉设备产生,并且可以被多种3D建模软件解析和编辑。
BVH Loader. Stable version