ss-scene-flags
library for searching scene flags by index, indices by scene flag, etc. in skyward sword
library for searching scene flags by index, indices by scene flag, etc. in skyward sword
Easy way to render ThreeJS objects with built-in interaction defaults
Easy way to render ThreeJS objects with built-in interaction defaults
Platform to do everything with only yaml scenario files
A Vue 2 Component that create JavaScript & CSS timeline-based animation with Scene.js.
A Vue 3 Guides component that can draw grids and scroll infinitely.
VerseScript is specifically built for microtron AI's AR/VR Verse platform. VerseScript was made to develop apps on verse, however it can be used for more generic usage. It works well in any javascript project, imports javascript functions or classes to be
vessels-apple-funny-city
Enables declaritive definition of react-native scene graph with transitions.
A React Compat Guides component that can draw ruler and manage guidelines.
Available features
A library for parsing scene release names into human readable data.
Smart Nodes
This package allows parsing and serializing DASNet requests/responses, to communicate with devices using the Nicolaudie Remote Protocol.
Node JS based implementation of the Nicolaudie Remote Protocol, allowing you to connect to various devices manufactured by Nicolaudie Group that have networking capabilities.
A collection of Node-RED nodes allowing you to connect to various devices manufactured by Nicolaudie Group that have networking capabilities.
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Scene management for the Pixelation Engine.
Infinite anti-aliased grid. Forked from original repo: https://github.com/Fyrestar/THREE.InfiniteGridHelper