mesh-baked-material
A material for ThreeJS that allows you to combine the baked lighting from a MeshBasicMaterial, with the specular highlights of MeshStandardMaterial.
A material for ThreeJS that allows you to combine the baked lighting from a MeshBasicMaterial, with the specular highlights of MeshStandardMaterial.
Import process.env as a module for baking environment variables inside your bundle at build time.
Baked (Objects) is an opinionated framework for .NET in backend and Nuxt in frontend. This is a recipe package that brings together all the components one needs for an Admin UI.