@scenejs/effects
Effect collection library where you can add effects with Scene.js
Effect collection library where you can add effects with Scene.js
vfx parser
File management Sequencing helpers
visual effect engine
Scripted lighting settings, including configurations for day/night cycles, fog, skyboxes, and light sources.
A Editor for three.quarks
Powerful and expressive image processing library for TypeScript that compiles to SVG filters.
Javascript Client for the Kitsu API
A Library of player VFX to develop unity Game
A collection of various particle systems.
A library of scripts for physics-based development.
A library for interfacing with Unity's built in Remote Config service.
Tools for creating scratch-off effects on various types of images.
Test Package.
A system for playing music at various predefined intensities.
Adds all of the missing events to buttons, allowing deeper customization options.
Utility scripts for making responsive layout groups.
Scriptable object actions that can be stored and invoked.
Scripted lighting settings, including configurations for day/night cycles, fog, skyboxes, and light sources.
A library for interfacing with Unity's built in Remote Config service. SOME CODING REQUIRED Unity's Remote Config service is an awesome solution that I've used across multiple projects, but it requires some boilerplate code to get up and running. This p