aframe-lsystem-component
L-System/LSystem component for A-Frame to draw 3D turtle graphics. Using Lindenmayer as backend.
L-System/LSystem component for A-Frame to draw 3D turtle graphics. Using Lindenmayer as backend.
A-Frame module for HTC Vive featuring several navigation modes
Web-Centric functionality for A-Frame
Bind webthings to XR
Look control that interprets gaze data as input.
Add-ons and examples for A-Frame VR.
A VR-Ready Post processing framework for A-Frame and/or Threejs
A web framework for building virtual reality experiences.
Animated spritesheet support for A-Frame
An experimental version of AFrame providing support for magicleap helio WebXR.
Particle systems for A-Frame.
Persisting Aframe attribute data using localStorage
aframe component for mesh particles
Declare A-Frame mixins and components in stylesheet form.
Highly customizable navigation system
Intuitive controls for desktop A-frame experiences
Aframe Component for the MeshNormalMaterial. A material that maps the normal vectors to RGB colors
Build virtual reality experiences with A-Frame and React.
Brings responsive design based on the user's controller.
Hook in Redux reducers, data bindings, and action dispatches for A-Frame