depthmaze
Maze generator and pathfinding
Maze generator and pathfinding
A simple implementation of A* Pathfinding algorithm for sensory type ninjas.
Lib allowing you to compare routing algorithm performance for warehouse picker tour.
A* search algorithm implementation
recast navigation for node.js addon
A node.js addon that implments Detour Pathfinding on a BIN Recast export from recast navigation
A wrapper for the RecastDetour navigation library for node and the browser
A collection of graph algorithms for game development
Comprehensive pathfinding library for grid based games
An almost universal implementation of A* search algorithm in JavaScript
This library provides a pathfinding mechanism based on vectors field.
A grid geometry toolkit for controlling 2D sprite motion.
An optimal pathfinder for vehicles in real-world digital terrain maps.
thin wrapper around the mineflayer-navigate plugin, to work with promises instead of events
## Done - generate the geometry presentation of our game world ✓ - merge obstacles ✓ - padding(offset) obstacles ✓ - triangulation ✓ - find adjacent triangles ✓ - cache A* cost ✓ - perform A* to find path ✓ - use funnel algorithm to straighten the path ✓
Tools for graphs representing 2-D spatial points and links between them.
Easy 2D polygonal pathfinding
Some pathfinding algorithm implementations
Asynchronous A* Pathfinding API