@ash.ts/fsm
Finite state machine for Ash.ts - an entity component system framework for game development
Finite state machine for Ash.ts - an entity component system framework for game development
Tools for use with Ash.ts - an entity component system framework for game development
Atomaro UI-Kit
Design system for interative app
<p align="center"> <a href="https://github.com/storybookjs/storybook/blob/main/LICENSE"> <img src="https://img.shields.io/github/license/storybookjs/storybook.svg" alt="License" /> </a> <a href="https://twitter.com/intent/follow?screen_name=stor
A utility-first CSS-in-JS framework built for React (Emotion bindings).
Generate prop-types from xstyled utilities.
A utility-first CSS-in-JS framework built for React (styled-components bindings).
xstyled system utilities.
Nodejs wrapper for pulsemixer
Система эвентов для любого приложения
Detect the language of text
Integrated Zero Configuration Build System for Awesome Nodes Apps and Framework Components
Dependency injection (DI) framework with scoping and error handling support.
Vue Design System - Fontana Regional Library
The core flow package. Provides building blocks for a flow-based canvas.
The ECS package for Awesome Flow. Provides basic components to map Awesome ECS objects.
The Awesome Flow package for noise. Provides basic components to define noise-based flows.
ecs-ts is an unopinionated library that provides utilities to build [entity component systems](https://en.wikipedia.org/wiki/Entity_component_system). It has no dependencies and since its built on typescript it provides the safety of types when it is poss
A Quick description of the component