aframe-terrain-model-component
Terrain model components for A-Frame.
Terrain model components for A-Frame.
Dynamically translate HTML and CSS to A-Frame 3D world for virtual reality.
Use OpenLayers maps inside A-Frame
A ring shader for A-Frame.
Loads PointClouds using Potree
Orbiting Controls component for A-Frame VR
Texture-based text for A-Frame
Helpers for making A-Frame fun to work with.
HTML Texture component for A-Frame VR.
A (almost) direct port of the ThreeJS OrbitControls as a component for A-Frame.
Google Resonance component for A-Frame (https://aframe.io).
L-System/LSystem component for A-Frame to draw 3D turtle graphics. Using Lindenmayer as backend.
Web-Centric functionality for A-Frame
Look control that interprets gaze data as input.
Animated spritesheet support for A-Frame
Particle systems for A-Frame.
Highly customizable navigation system
Intuitive controls for desktop A-frame experiences
Aframe Component for the MeshNormalMaterial. A material that maps the normal vectors to RGB colors
Brings responsive design based on the user's controller.