MetaEditor
Universal content management tool.
Universal content management tool.
Component & Entity based javascript game engine. Decoupled from any visualization, physics, and so on. With injections and modules based on AngularJS.
minimalistic es2016 gamedev library
**HEADS UP: Documentation is out of date for v8, these docs are for <8.0.0**
Generate basic tilemaps from multiple images, or go beyond with automatic animation generation or directional tilemaps.
Library for webgames
data oriented, functional entity component system
Entity Component System
TypeScript package for games developed in the Regal framework.
Bring ECS architecture to JS project in quick, simple and powerful manner.
Node.js development environment for ImpactJS
JS Component Entity Framework for Gamedevelopment
JS rewrite of gca-node
kaboom.js is a JavaScript library that helps you make games fast and fun!
A TypeScript/JavaScript Entity-Component System
elastic entity component system
Entity Component System used in the Fae rendering engine
A procedural pixel sprite generator
Package for sound effect generation.
Create Phaser Web games with ease.