2d-game-grid
A simple square grid made for games
A simple square grid made for games
 # Pather
An a* solver
寻路算法库,支持A*、广度优先等算法,适用于Cocos Creator、Laya等游戏引擎
excalibur-pathfinding provides ability to use A* and Dijkstra's Algorithm for pathfinding and with Excalibur.js
excalibur-pathfinding provides ability to use A* and Dijkstra's Algorithm for pathfinding and with Excalibur.js
A powerful and flexible 2D game engine with ECS architecture, physics, AI, particle systems, and plugin support
> Это форк оригинальной библиотеки [react-flow-smart-edge](https://github.com/tisoap/react-flow-smart-edge), обновленный для работы с @xyflow/react (ранее reactflow).
Asynchronous A* Pathfinding API
Pathfinding plugin for SoonSpace.js
Pathfinding library that implements A* and returns the full path or only the waypoints.
Custom Edges for React Flow that never intersect with other nodes, using pathfinding.
Custom Edges for React Flow that never intersect with other nodes, using pathfinding.
A phaser3 pathfinding algorithm using heap data structure
A generic path finding library for finding paths and generating flow maps.
Comprehensive pathfinding library for grid based games
Custom Edges for React Flow that never intersect with other nodes, using pathfinding.