skeletal-animation-system
A standalone, stateless, dual quaternion based skeletal animation system built with interactive applications in mind
A standalone, stateless, dual quaternion based skeletal animation system built with interactive applications in mind
A Blender script that takes a mesh and armature that use IKs and other non-deformation bones and creates a new mesh and armature that uses only FK bones
Redux fantasy about Backbone
API client for the Dog & Bone LockSmart service
move bones for HTML CSS Javascript
You give it a bone line, and it fleshes it out.
this is a act tools for bone to replace url from template or html.
commander for bone
bone sass act
Write the joint data for all `.blend` file actions to a JSON file
Skeletal Animation in Your Browser via WebGL - the accompanying slides for a 10 minute talk at Portland's Donut.js meetup
Get the world transformation matrices for a set of local bone positions
👉 https://hyper.fun/c/tabler-bone/1.3.0
👉 https://hyper.fun/c/fa-bone/1.3.0
@three3d/animation 提供了关于 ThreeJS 的一些动画相关的工具和方法,如:路径动画、骨骼动画 等