detect-collisions
Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for static and ghost/trigger bodies
Points, Lines, Boxes, Polygons (also hollow), Ellipses, Circles. RayCasting, offsets, rotation, scaling, bounding box padding, flags for static and ghost/trigger bodies
test for collision with a circle and point
A number-hash ready to go for Talk Like A Pirate Day
A Phaser CE plugin that brings sloped tile collision handling to Phaser's Arcade Physics engine
Collision detection optimized 2d datastructure for usage in games
Checks if two circles intersect.
manage stdout and stderr so that they do not collide in the console
Adds module path to exports names
Observers that can be used for checking specific changes in objects. This mainly consists of a Transform Observer and a Collision Observer for DOM Elements
Optimized QuadTree made by Sopur
JS unique short var names generator without collisions
Simple collisions detector for 2d
Simple 2D JavaScript collision detection library
  
An Extremely fast and lightweight QuadTree made in C++ for NodeJS