gl-mat4
gl-matrix's mat4, split into smaller pieces
gl-matrix's mat4, split into smaller pieces
gl-matrix's vec4, split into smaller pieces
interpolates two matrices in place
recomposes a 4x4 matrix
decomposes a 3D matrix
gl-matrix's quaternion, split into smaller pieces
css-to-mat
a high-level 3D perspective camera
Array-based vector, quaternion and matrix math with utils for PEX.
converts a css matrix string into a mat4 array
makes a mat4 from translation, rotation, scale, skew
Convert a 4x4 matrix into a dual quaternion. Useful for skeletal animation (dual quaternion linear blending)
interpolates two 4x4 matrices
gl-matrix's mat4, in c, split into smaller pieces
Convert a dual quaternion into a 4x4 matrix
Convert a 4x4 column major matrix from left handed to right handed coordinate system
converts a css matrix string into a mat4 array
gl-matrix's vec4, in c, split into smaller pieces
A helper module that allows you to recover the camera position from a view matrix.
experimental JavaScript implementation of the OpenGL Mathematics (GLM) C++ Library