glsl-fxaa
FXAA implementation for glslify in WebGL
FXAA implementation for glslify in WebGL
Scene graph level abstraction for three.js InstancedBufferGeometry
regl is a fast functional WebGL framework.
a JSON-structured documentation of all WebGL GLSL predefined functions, constants, types, qualifiers,...
WebGL library to display GLSL fragment shader on canvas
gets a RGBA array of the given Image/Video source
uv texture coordinates from a region
HSL to RGB color conversion in GLSL
Preprocessor for a simple "#pragma include" directive.
Worley noise implementation for WebGL shaders
optimized FXAA shader for ThreeJS
GLSL Distance Field Primitives
repeating checker GLSL pattern
Map a value from one range to another. Equivalent to Processing's map() function.
voronoi noise, glslify compatible
Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder... with 30KB of geometries.
Use popular noise functions within glsl written in JS/TS Template-Strings
Texture support for shader-art
A web component running WebGL shaders