@oneisland/graphics
A fast and lightweight 3D graphics engine for the web
A fast and lightweight 3D graphics engine for the web
Simulating Shadows for PV Potential Analysis on 3D Data on the GPU.
Takes away the boilerplate from integrating Three.js to ArcGIS
Particle emitter for Pixi.js
React component for the node-based WebGL Polygonjs design tool
React Three Fiber component for Polygonjs, the WebGL design & animation tool
IFC plugin for the 3D engine https://polygonjs.com
Marker tracking plugin for the 3D engine https://polygonjs.com
Mediapipe Facemesh plugin for the 3D engine https://polygonjs.com
Trace plugin for the 3D engine https://polygonjs.com
gemini-viewer is a WebGL based JS SDK, it is built on top of three.js. It provides following viewers:
A WebGL-powered JavaScript library for interactive tree visualisation.
Game engine attempt :)
A Unity-inspired game framework by pietal.dev
Mock for HTMLCanvasElement and related classes
A React renderer for PlayCanvas – build interactive 3D applications using React's declarative paradigm.
Web Components for the PlayCanvas Engine
This library was generated with [Nx](https://nx.dev).
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme
Pinser metaverse provide a simple way to create your own web metaverse or 3D web components like a simple HTML page. Inspired from the very nice libraries [Polymer lit](https://lit.dev) and [A-Frame](https://aframe.io), you can create AR / VR / 3D eleme